Research

Projects in submission have had their titles changed to comply with the double-blind review process.
Names with an asterisk (*) denote equal contribution

Real-Time Virtual Reality Scene Descriptions for Visually Impaired People

Daniel Killough, Justin Feng, Rithvik Dyava, ZX Ching, Yapeng Tian, Yuhang Zhao


Using state-of-the-art object detection, zero-shot depth estimation, and multimodal large language models to identify virtual objects in social VR applications for blind and low vision people.

Evaluating Mixed Reality Drift Effects on End-Users

Ruijia Chen*, Daniel Killough*, Leo Cui, Victor Suciu, Bilge Mutlu


Evaluating effects of mixed reality's tendency to drift objects on user perception and performance of task difficulty.

XR Accessibility from a Developers' Point of View

Daniel Killough, Tiger F. Ji, Kexin Zhang, Yaxin Hu, Yu Huang, Ruofei Du, Yuhang Zhao


Analyzing developer challenges on integrating a11y features into their XR apps. Covering a11y features for people with visual, cognitive, motor, and speech & hearing impairments.

GazePrompt: Enhancing Low Vision People's Reading Experience with Gaze-Aware Augmentations

Ru Wang, Zach Potter, Yun Ho, Daniel Killough, Linda Zeng, Sanbrita Mondal, Yuhang Zhao


System using eyetracking to augment passages of text, supporting low vision peoples' reading challenges (e.g., line switching and difficult word recognition).

Exploring Community-Driven Descriptions for
Making Livestreams Accessible

Daniel Killough, Amy Pavel


Making live video more accessible to blind users by crowdsourcing audio descriptions for real-time playback. Crowdsourced descriptions with 18 sighted community experts and evaluated with 9 blind participants.

SolAR Run: Using Augmented Reality to Promote Global Skin Cancer Prevention Efforts

Arman Farsad*, Daniel Killough*, Sahar Ali, Neha Momin, Sajani Patel, Thushani Herath, Lucy Atkinson, Erin Reilly


Two-part system leveraging advertising, game theory, and augmented reality to encourage young adults in Singapore and Texas to protect themselves against skin cancer. Image shows realistic cosmetic skin cancer effects on users' faces over time, as informed by collaborators in public health.

The Ability of Virtual Reality Technologies to Improve Comprehension of Speech Therapy Device Training

Daniel Killough


Senior thesis investigating the feasibility of virtual reality technologies for use in oral placement therapy training (speech therapy largely for kids with Down syndrome). Developed and evaluated system to convert existing 2D recordings to stereoscopic 3D for use with mobile VR. Recorded additional visuals to "bring" therapists into the presenter's context.

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© Daniel Killough 2024. Last modified 2024-10-14.
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